Unfortunately I just don't have a Mac computer to test on. I could try making a build for Mac with the default settings, but it would likely have a fair number of bugs.
Wow, this was really at trip. Really enjoyed it. Thought the ending would end ona dark note, but thankfully it didnt. Your game deservs more recognition man! By the way, is there like a map ar doc somewhere taht shows all of the worlds that you could explore? Would be freatly appriciated :)
So glad you enjoyed it! It's honestly crazy to me that there's still a pretty steady number of new players, even this many years later. I feel like I got very lucky with the timing on the ending, cause I've seen so many people juuuust barely not close the game before it happens lol.
Anyway, sorry but I don't have any sort of map or design doc that shows what scenes connect to which other scenes. But there are technically 30 scenes in total. (The ending is like 4 of those, and the intro is 3.) So that leaves 23 other scenes to find in the main portion of the game. In most playthroughs I've seen online, people usually see every scene, or miss just 1 or 2 of them, so there's a good chance you saw everything.
I do still have the Trello board I used to organize the game's development, and that has a list of all the scenes. It probably wouldn't be helpful though, because the notes there were only for myself, and thus look sort of vague and reference other internal projects at the time. I'm not opposed to sending you an image of the list, but it probably wouldn't really help lol. The most helpful info I can really give is just that there's 23 scenes in the main portion of the game.
No worries. I just wanted to know if there were any other secret worlds besides when I jumped into the pyramid's shadow. By the way is there anything important in there? Because I got out of there as soon as I could and I don't wanna go back there unless it is necessary. I hope you make more games, you have real talent.
Nah that scene is just meant as a cool secret. The intent behind it is to make you want to get out as soon as possible lol. So there's no reason to stick around in there.
And thanks! I do actually have something new in the works, and it should hopefully be ready within the next couple months. I've always been working on projects, but most stuff never got past the prototype phase. This next thing though is well past that point, so I'm sure it'll be finished.
It's weird I didn't comment anything here yet... I've played the game a few months ago, and I loved it. It was a really enjoyable ride that felt like one last field trip to that one place you've always wanted to visit... that is gonna be closed forever the next day. So you feel like you gotta make the most of it. Some areas felt like their own cities, towns and communities, they really made the place feel lived in, and it was also really good to see the other cat friends on most areas you visited, it really nails the feel of a field trip. I really enjoyed it!
The songs used are from multiple sources. It's all listed in the game's end credits. (I meant to include a ReadMe file as well, but completely forgot when it came time to release the game)
Most of the music is from Anodyne 2 though. So what you're looking for is probably part of that game's soundtrack. But are there any songs in particular you're looking for? I could find 'em for you.
Played the game, enjoyed it quite a bit! just saw how people played it differently, and would love to know the songs used in the cyberpunk bladerunner-y worlds. Thanks for the game.
Thanks! In regards to the 3 songs used for those scenes, here's the sources on those.
The first 2 are original compositions done by a friend of mine. They were originally for another project we were working on together, but had to shelf because Construct 3 sucked lol. I'd love to pick that game back up as a Unity project someday though.
Great game, I especially loved the sphere worshipping entities!
Could you tell me what music was used in that part? In the spherical temple like area with the geometry people? It sounds a bit like the OoT water temple music but more vaporwavey. I checked all of the soundtracks for anodyne and broken reality and couldn't find it anywhere!
So something odd about that one, I actually can't find it anymore either. I think the guy removed everything from his Bandcamp cause his profile is just totally blank now. Here's a link to it if you wanna see for yourself. The song used in the Blue Orb Shrine is from him, titled "When You're Here". It had some vocal bits between the transition from the starting water temple part, and when it gets more vaporwavey, so I edited those out for the in-game version.
Really fun and creative experience! You did a marvelous job with the characters they all have something interesting to say. The level design is really pretty too, but the characters and story are where the game shines in my opinion. Great work man :)
A really good first person exploration game that only takes around an hour to finish and has some really, really pretty environments. The cats are clearly the best part of the game.
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Will it ever be released on macOS? Would love to discover and explore ur lil world here
Unfortunately I just don't have a Mac computer to test on. I could try making a build for Mac with the default settings, but it would likely have a fair number of bugs.
Wow, this was really at trip. Really enjoyed it. Thought the ending would end ona dark note, but thankfully it didnt. Your game deservs more recognition man! By the way, is there like a map ar doc somewhere taht shows all of the worlds that you could explore? Would be freatly appriciated :)
So glad you enjoyed it! It's honestly crazy to me that there's still a pretty steady number of new players, even this many years later. I feel like I got very lucky with the timing on the ending, cause I've seen so many people juuuust barely not close the game before it happens lol.
Anyway, sorry but I don't have any sort of map or design doc that shows what scenes connect to which other scenes. But there are technically 30 scenes in total. (The ending is like 4 of those, and the intro is 3.) So that leaves 23 other scenes to find in the main portion of the game. In most playthroughs I've seen online, people usually see every scene, or miss just 1 or 2 of them, so there's a good chance you saw everything.
I do still have the Trello board I used to organize the game's development, and that has a list of all the scenes. It probably wouldn't be helpful though, because the notes there were only for myself, and thus look sort of vague and reference other internal projects at the time. I'm not opposed to sending you an image of the list, but it probably wouldn't really help lol. The most helpful info I can really give is just that there's 23 scenes in the main portion of the game.
No worries. I just wanted to know if there were any other secret worlds besides when I jumped into the pyramid's shadow. By the way is there anything important in there? Because I got out of there as soon as I could and I don't wanna go back there unless it is necessary. I hope you make more games, you have real talent.
Nah that scene is just meant as a cool secret. The intent behind it is to make you want to get out as soon as possible lol. So there's no reason to stick around in there.
And thanks! I do actually have something new in the works, and it should hopefully be ready within the next couple months. I've always been working on projects, but most stuff never got past the prototype phase. This next thing though is well past that point, so I'm sure it'll be finished.
It's weird I didn't comment anything here yet... I've played the game a few months ago, and I loved it. It was a really enjoyable ride that felt like one last field trip to that one place you've always wanted to visit... that is gonna be closed forever the next day. So you feel like you gotta make the most of it. Some areas felt like their own cities, towns and communities, they really made the place feel lived in, and it was also really good to see the other cat friends on most areas you visited, it really nails the feel of a field trip. I really enjoyed it!
This is so cool!! Exactly the experience I needed right now. Just walking around random places and vibing. Thank you.
What nice atmosphere, good work!
All praise the orb...
In the quiet shade
Across old bark
In the ancient glade
It's always dark
I saw vinny form vinesauce play it, and I loved the music in it. Is the soundtrack available anywhere?
The songs used are from multiple sources. It's all listed in the game's end credits. (I meant to include a ReadMe file as well, but completely forgot when it came time to release the game)
Most of the music is from Anodyne 2 though. So what you're looking for is probably part of that game's soundtrack. But are there any songs in particular you're looking for? I could find 'em for you.
Played the game, enjoyed it quite a bit! just saw how people played it differently, and would love to know the songs used in the cyberpunk bladerunner-y worlds. Thanks for the game.
Thanks! In regards to the 3 songs used for those scenes, here's the sources on those.
The first 2 are original compositions done by a friend of mine. They were originally for another project we were working on together, but had to shelf because Construct 3 sucked lol. I'd love to pick that game back up as a Unity project someday though.
Hallway Scene - Investigation
Bar Scene - Box Dasher
Marketplace Scene - Map Shop Twisted (This one is from MC Story Mode Season 2. Which has a pretty incredible soundtrack overall imo. Very underrated.)
Great game, I especially loved the sphere worshipping entities!
Could you tell me what music was used in that part? In the spherical temple like area with the geometry people? It sounds a bit like the OoT water temple music but more vaporwavey. I checked all of the soundtracks for anodyne and broken reality and couldn't find it anywhere!
Thanks!
So something odd about that one, I actually can't find it anymore either. I think the guy removed everything from his Bandcamp cause his profile is just totally blank now. Here's a link to it if you wanna see for yourself. The song used in the Blue Orb Shrine is from him, titled "When You're Here". It had some vocal bits between the transition from the starting water temple part, and when it gets more vaporwavey, so I edited those out for the in-game version.
I also checked his Youtube channel but the song isn't there either.
this was awesome my guy. thank you.
also, i love when games thank me for playing them lol
You're welcome. I'm glad you enjoyed it! (Also thank you too, lol)
this is so cool :O
Aww, thanks! It's nice to see people are still enjoying this even after a year now.
This was really nice. Creative environments and fun characters, and wrapped up in a concise manner!
Thanks! Glad you enjoyed it.
Really fun and creative experience! You did a marvelous job with the characters they all have something interesting to say. The level design is really pretty too, but the characters and story are where the game shines in my opinion. Great work man :)
Thanks! And thanks for doing a scene for it as well. The watercolor style you used is really pretty
Enjoyed this a bunch! Really good selection of music to go with the visuals and I love a lot of these environments a bunch. Very well done ;_; eek
Thanks! Glad you enjoyed it
I enjoyed this game quite a lot, The story is defiantly more developed than many other LSD genre games. :D Here's my playthrough on it -
Glad you enjoyed it, thank you!
Very interesting adventure, short and sweet with excellent music choices. Also, cool references to Joel and Vinny.
Thanks! I'm glad you liked the music choices.
An absolutely beautiful experience.
Thanks!
:)
:)
A really good first person exploration game that only takes around an hour to finish and has some really, really pretty environments. The cats are clearly the best part of the game.
*slurp slurp*
Thanks for making their sprites, they look great!